Giant Scorpion

Large / beast / Unaligned / CR 3

Armor Class15
Hit Points52 (7d10 + 14)
Speed40 ft
Challenge3
Proficiency+2
STR15+2
DEX13+1
CON15+2
INT1-5
WIS9-1
CHA3-4
Initiative

+1

Senses

Blindsight 60 ft

Actions

Multiattack

action

The giant scorpion makes three attacks: two with its claws and one with its sting.

Claw

action

Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 6 (1d8 + 2) bludgeoning damage.
The target is grappled (escape DC 12). The giant scorpion has two claws, each of which can grapple only one target.

Sting

action

Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 7 (1d10 + 2) piercing damage.
The target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.