Giant Centipede

Small / beast / Unaligned / CR 1/4

Armor Class13
Hit Points4 (1d6 + 1)
Speed30 ft, climb 30 ft
Challenge1/4
Proficiency+2
STR5-3
DEX14+2
CON12+1
INT1-5
WIS7-2
CHA3-4
Initiative

+2

Senses

Blindsight 30 ft

Actions

Bite

action

Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 4 (1d4 + 2) piercing damage and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.