Fire Elemental

Large / elemental / Neutral / CR 5

Armor Class13
Hit Points102 (12d10 + 36)
Speed50 ft
Challenge5
Proficiency+3
STR10+0
DEX17+3
CON16+3
INT6-2
WIS10+0
CHA7-2
Senses

Darkvision 60 ft

Languages

Ignan

Damage resistances

Bludgeoning, Piercing, Slashing

Damage immunities

Fire, Poison

Condition immunities

Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious, Exhaustion

Traits

Fire Form

Special

The Fire Elemental can move through a space as narrow as 1 inch wide without squeezing{Squeezing}. A creature that touches the Fire Elemental or hits it with a melee attack while within of it takes damage. In addition, the Fire Elemental can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes damage and catches fire; until someone takes an action to douse the fire, the creature takes damage at the start of each of its turns.

Illumination

The Fire Elemental sheds bright in a 30-foot radius and dim in an additional 30 feet.

Water Susceptibility

For every 5 feet the Fire Elemental moves in water, or for every gallon of water splashed on it, it takes damage.

Actions

Multiattack

Action

The elemental makes two touch attacks.

Touch

Action

+3 to hit, range 5 ft. Hit: 7 (2d6) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes damage at the start of each of its turns.