Will-o'-Wisp

Level 6 / Small / aberration

Level6
Armor Class27
Hit Points50
Perception+16
Speed0 feet, Fly 50 feet
STR-5modifier
DEX+6modifier
CON+0modifier
INT+2modifier
WIS+4modifier
CHA+2modifier
Saving Throws

Fortitude +10, Reflex +16, Will +14

Skills

Acrobatics +18, Deception +12, Intimidation +12, Stealth +16

Senses

Darkvision

Languages

Aklo, Common

Actions & Abilities

Shock

Attack +17

Damage: 2d8+4 Electricity

Glow

Passive

20 feet.

A will-o'-wisp is itself naturally invisible, but glows with a colored light, casting bright light in the aura and making it visible.

Magic Immunity

Passive

A will-o'-wisp is immune to all spells except , , and .

Feed on Fear

1 action

Frequency once per round

Requirements An enemy within 15 feet is under a fear effect or

Effect The will-o'-wisp feeds on the creature's terror. It regains 2d4[healing] Hit Points, and if it has Gone Dark, its glow reignites.

Go Dark

1 action

The will-o'-wisp extinguishes its glow, becoming . It can end this effect with another use of this action. If it uses its shock attack while invisible, the arc of electricity lets any observer determine its location, making the will-o'-wisp only to all observers until it moves.

Creature Abilities

Glow. 20 feet.

A will-o'-wisp is itself naturally invisible, but glows with a colored light, casting bright light in the aura and making it visible.

Magic Immunity. A will-o'-wisp is immune to all spells except , , and .

Feed on Fear. Frequency once per round

Requirements An enemy within 15 feet is under a fear effect or

Effect The will-o'-wisp feeds on the creature's terror. It regains 2d4[healing] Hit Points, and if it has Gone Dark, its glow reignites.

Go Dark. The will-o'-wisp extinguishes its glow, becoming . It can end this effect with another use of this action. If it uses its shock attack while invisible, the arc of electricity lets any observer determine its location, making the will-o'-wisp only to all observers until it moves.

Source, license, and attribution

Source: Pathfinder Monster Core (remaster-core-2026-08-10)

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core (c) 2024, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Kate Baker, Joshua Birdsong, Joseph Blomquist, Logan Bonner, Jason Bulmahn, James Case, John Compton, Paris Crenshaw, Adam Daigle, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Leo Glass, Matthew Goodall, BJ Hensley, Thurston Hillman, Vanessa Hoskins, James Jacobs, Jenny Jarzabski, Miko Kallio, Jason Keeley, Jeff Lee, Lyz Liddell, Luis Loza, Ron Lundeen, Robert G. McCreary, Philippe-Antoine Menard, Jacob W. Michaels, Dave Nelson, Jason Nelson, Tim Nightengale, Stephen Radney-MacFarland, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Amber Stewart, Jeffrey Swank, William Thompson, Jason Tondro, Clark Valentine, Landon Winkler, Tonya Woldridge, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.

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