Resurrection Dragon (Young)

Level 8 / Large / divine

Level8
Armor Class26
Hit Points140
Perception+19
Speed30 feet, Fly 120 feet
STR+6modifier
DEX+3modifier
CON+4modifier
INT+3modifier
WIS+6modifier
CHA+4modifier
Saving Throws

Fortitude +15, Reflex +14, Will +19

Skills

Acrobatics +15, Arcana +15, Athletics +18, Diplomacy +18, Medicine +18, Religion +18, Stealth +17

Senses

Darkvision, Scent 60 feet Imprecise

Languages

Common, Draconic, Necril

Immunities

Death Effects, Paralyzed, Sleep

Resistances

Spirit 10

Actions & Abilities

Jaws

Attack +20

Damage: 2d10+9 Piercing, 1d6 Void

Claw

Attack +20

Damage: 2d8+9 Slashing

Tail

Attack +18

Damage: 2d10+9 Bludgeoning

Reawaken!

Reaction

Trigger A living creature the resurrection dragon can see dies
Effect The resurrection dragon uses divine and vital energy to retether the soul to its dead body. The willing creature is returned to life with the Dying 1 condition at the start of its next turn. A creature can be resurrected by this ability only once.

Risen Commander

Passive

A resurrection dragon has a strong connection with its minions and can Sustain or as a free action once per turn.

Siphon Life

Reaction

Trigger A creature within 60 feet uses a healing effect that restores Hit Points
Effect The resurrection dragon redirects vital energies away from the effect, minimizing its impact. The triggering effect results in the minimum amount on any dice rolls to restore Hit Points, and any flat values for restoring Hit Points (such as the additional Hit Points for a two-action spell) are cut in half. The dragon then gains 1d8 temporary Hit Points that last for 1 round.

Draconic Frenzy

2 actions

The dragon makes two claw strikes and one tail strike in any order.

Draconic Momentum

Passive

The dragon recharges their Soul Siphoning Breath whenever they score a critical hit with a Strike.

Soul Siphoning Breath

2 actions

The dragon unleashes a torrent of divine energy, dealing 7d6[void|options:area-damage] damage in a ( save) that draws the life force from creatures within. The dragon gains fast healing 5 until their Soul Siphoning Breath recharges. The resurrection dragon can't use Soul Siphoning Breath again for {1d4 rounds}.

Spellcasting

Divine Innate

DC 26

Creature Abilities

Reawaken!. Trigger A living creature the resurrection dragon can see dies
Effect The resurrection dragon uses divine and vital energy to retether the soul to its dead body. The willing creature is returned to life with the Dying 1 condition at the start of its next turn. A creature can be resurrected by this ability only once.

Risen Commander. A resurrection dragon has a strong connection with its minions and can Sustain or as a free action once per turn.

Siphon Life. Trigger A creature within 60 feet uses a healing effect that restores Hit Points
Effect The resurrection dragon redirects vital energies away from the effect, minimizing its impact. The triggering effect results in the minimum amount on any dice rolls to restore Hit Points, and any flat values for restoring Hit Points (such as the additional Hit Points for a two-action spell) are cut in half. The dragon then gains 1d8 temporary Hit Points that last for 1 round.

Draconic Frenzy. The dragon makes two claw strikes and one tail strike in any order.

Draconic Momentum. The dragon recharges their Soul Siphoning Breath whenever they score a critical hit with a Strike.

Soul Siphoning Breath. The dragon unleashes a torrent of divine energy, dealing 7d6[void|options:area-damage] damage in a ( save) that draws the life force from creatures within. The dragon gains fast healing 5 until their Soul Siphoning Breath recharges. The resurrection dragon can't use Soul Siphoning Breath again for {1d4 rounds}.

Source, license, and attribution

Source: Pathfinder Monster Core 2 (remaster-core-2026-08-10)

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core 2 (c) 2025, Paizo Inc.; Authors: Alexander Augunas, Jesse Benner, Joshua Birdsong, Logan Bonner, Jason Bulmahn, James Case, Jessica Catalan, John Compton, Paris Crenshaw, Adam Daigle, Katina Davis, Jesse Decker, Darrin Drader, Felix Dritz, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Hexe Fey, Benjamin Fields, Keith Garret, Scott Gladstein, Leo Glass, Matthew Goodall, Alice Grizzle, T.H. Gulliver, Sen H.H.S., Steve Hammond, Tim Hitchcock, Joan Hong, Vanessa Hoskins, James Jacobs, Brian R. James, Michelle Jones, TJ Kahn, Mikko Kallio, Jason Keeley, Joshua Kim, Avi Kool, John Laffan, Lyz Liddell, Luis Loza, Colm Lundberg, Ron Lundeen, Mahpiya, Philippe-Antoine Menard, Jacob W. Michaels, Patchen Mortimer, Dennis Muldoon, Andrew Mullen, Quinn Murphy, Dave Nelson, Jason Nelson, K. Tessa Newton, Tim Nightengale, Samantha Phelan, Randy Price, Stephen Radney-MacFarland, BJ Recio, Jessica Redekop, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Simone D. Sallé, Michael Sayre, David Schwartz, Mark Seifter, Chris Sims, Rodney Sloan, Shay Snow, Kendra Leigh Speedling, Amber Stewart, Jeffrey Swank, Tan Shao Han, Russ Taylor, William Thompson, Jason Tondro, Clark Valentine, Ruvaid Virk, Andrew White, Landon Winkler, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.

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