Quai Dau To

Level 13 / Huge / beast

Level13
Armor Class32
Hit Points300
Perception+25
Speed40 feet, Swim 30 feet
STR+8modifier
DEX+4modifier
CON+8modifier
INT-3modifier
WIS+5modifier
CHA-1modifier
Saving Throws

Fortitude +26, Reflex +19, Will +21

Skills

Athletics +27, Stealth +25, Survival +24

Senses

Darkvision, Scent 120 feet Imprecise

Immunities

Blinded, Dazzled

Weaknesses

Sonic 15

Actions & Abilities

Jaws

Attack +27

Damage: 3d12+14 Piercing

Tail

Attack +27

Damage: 3d8+14 Bludgeoning

Foot

Attack +27

Damage: 3d8+14 Bludgeoning

Mist Vision

Passive

The quai dau to ignores the condition from mist and fog.

Frightful Sight

Passive

60 feet.

This aura functions as a frightful presence aura, but a creature doesn't attempt its save until it sees the quai dau to.

Reflective Scales

Reaction

Trigger A creature within 30 feet casts a spell with the light trait or uses an ability with the light trait

Effect The quai dau to adjusts its position to reflect the light off their scales in a blinding display. All creatures in a must succeed at a saving throw or become for 1 round.

Drain Water

1 action

Requirements The quai dau to is within 10 feet of a body of water that's at least 10 feet deep and their water sac is empty

Effect The quai dau to sucks water through their trunk to fill their water sac, lowering the level in the body of water by 10 feet. All creatures in the water within a are until the start of the quai dau to's next turn.

Inflate

1 action

The quai dau to inflates their body. They become Gargantuan, gain a fly Speed of 30 feet until the end of their next turn, and then Fly. They deflate if they fall or Dismiss this effect.

Mist Breath

1 action

Requirements The quai dau to's water sac is full

Effect The quai dau to empties their water sac to breathe out mist in a . All creatures within the mist become , and all creatures outside the mist become concealed to creatures within it. The mist dissipates after 1 round.

Spout Water

2 actions

Requirements The quai dau to's water sac is full

Effect The quai dau to empties its water sac to blast water from its trunk, dealing 9d10[bludgeoning|options:area-damage] damage to all creatures in a , with a save. A creature that fails is pushed 10 feet (or 20 feet on a critical failure).

Creature Abilities

Mist Vision. The quai dau to ignores the condition from mist and fog.

Frightful Sight. 60 feet.

This aura functions as a frightful presence aura, but a creature doesn't attempt its save until it sees the quai dau to.

Reflective Scales. Trigger A creature within 30 feet casts a spell with the light trait or uses an ability with the light trait

Effect The quai dau to adjusts its position to reflect the light off their scales in a blinding display. All creatures in a must succeed at a saving throw or become for 1 round.

Drain Water. Requirements The quai dau to is within 10 feet of a body of water that's at least 10 feet deep and their water sac is empty

Effect The quai dau to sucks water through their trunk to fill their water sac, lowering the level in the body of water by 10 feet. All creatures in the water within a are until the start of the quai dau to's next turn.

Inflate. The quai dau to inflates their body. They become Gargantuan, gain a fly Speed of 30 feet until the end of their next turn, and then Fly. They deflate if they fall or Dismiss this effect.

Mist Breath. Requirements The quai dau to's water sac is full

Effect The quai dau to empties their water sac to breathe out mist in a . All creatures within the mist become , and all creatures outside the mist become concealed to creatures within it. The mist dissipates after 1 round.

Spout Water. Requirements The quai dau to's water sac is full

Effect The quai dau to empties its water sac to blast water from its trunk, dealing 9d10[bludgeoning|options:area-damage] damage to all creatures in a , with a save. A creature that fails is pushed 10 feet (or 20 feet on a critical failure).

Source, license, and attribution

Source: Pathfinder Monster Core (remaster-core-2026-08-10)

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core (c) 2024, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Kate Baker, Joshua Birdsong, Joseph Blomquist, Logan Bonner, Jason Bulmahn, James Case, John Compton, Paris Crenshaw, Adam Daigle, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Leo Glass, Matthew Goodall, BJ Hensley, Thurston Hillman, Vanessa Hoskins, James Jacobs, Jenny Jarzabski, Miko Kallio, Jason Keeley, Jeff Lee, Lyz Liddell, Luis Loza, Ron Lundeen, Robert G. McCreary, Philippe-Antoine Menard, Jacob W. Michaels, Dave Nelson, Jason Nelson, Tim Nightengale, Stephen Radney-MacFarland, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Amber Stewart, Jeffrey Swank, William Thompson, Jason Tondro, Clark Valentine, Landon Winkler, Tonya Woldridge, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.

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