Fortitude +6, Reflex +11, Will +9
Acrobatics +11, Diplomacy +8, Religion +9, Stealth +9
Darkvision
Diabolic, Draconic, Empyrean
Unholy 5
Actions & Abilities
Fist
Damage: 1d4+6 Bludgeoning
Composite Shortbow
Damage: 1d6+5 Piercing
Immobilizing Ambush
Requirements The kuribu is disguised as a statue
Trigger A creature moves within 60 feet of the kuribu
Effect The kuribu springs into action by making a shortbow Strike against the triggering creature. If the Strike hits, the creature is pinned by the arrow, as described in the bow critical specialization.
Sentinel's Aura
30 feet. The kuribu and any other creature in the aura defending the same holy site gain a +1 status bonus to AC. This aura is suppressed while Statue is in effect.
Blessed Aspect
The kuribu's face transforms, and their holy countenance unleashes an attack based on the aspect the kuribu chooses. The kuribu can't use Blessed Aspect again for {1d4 rounds}. They can revert back to their humanoid appearance at any time, but they still have to wait before using Blessed Aspect again.
- Eagle The kuribu unleashes a disorienting screech in a that deals 2d10[sonic|options:area-damage] damage with a save. A creature that critically fails is also Stunned 1.
- Lion The kuribu makes a powerful jaws Strike against an adjacent creature. The attack has a +12 attack modifer and deals 4d6[piercing,1d4[bleed]]{4d6 piercing damage plus 1d4 persistent bleed damage}.
- Ox The kuribu charges into a creature. The kuribu Flies or Strides. At the end of their movement, the kuribu crashes into one adjacent creature, dealing 4d6[bludgeoning|options:area-damage] damage to it with a save. If the target critically fails, it's also knocked .
Statue
Until the next time they act, the kuribu appears to be a statue. They have an automatic result of 29 on Deception checks and DCs to pass as a statue.
Creature Abilities
Immobilizing Ambush. Requirements The kuribu is disguised as a statue
Trigger A creature moves within 60 feet of the kuribu
Effect The kuribu springs into action by making a shortbow Strike against the triggering creature. If the Strike hits, the creature is pinned by the arrow, as described in the bow critical specialization.
Sentinel's Aura. 30 feet. The kuribu and any other creature in the aura defending the same holy site gain a +1 status bonus to AC. This aura is suppressed while Statue is in effect.
Blessed Aspect. The kuribu's face transforms, and their holy countenance unleashes an attack based on the aspect the kuribu chooses. The kuribu can't use Blessed Aspect again for {1d4 rounds}. They can revert back to their humanoid appearance at any time, but they still have to wait before using Blessed Aspect again.
- Eagle The kuribu unleashes a disorienting screech in a that deals 2d10[sonic|options:area-damage] damage with a save. A creature that critically fails is also Stunned 1.
- Lion The kuribu makes a powerful jaws Strike against an adjacent creature. The attack has a +12 attack modifer and deals 4d6[piercing,1d4[bleed]]{4d6 piercing damage plus 1d4 persistent bleed damage}.
- Ox The kuribu charges into a creature. The kuribu Flies or Strides. At the end of their movement, the kuribu crashes into one adjacent creature, dealing 4d6[bludgeoning|options:area-damage] damage to it with a save. If the target critically fails, it's also knocked .
Statue. Until the next time they act, the kuribu appears to be a statue. They have an automatic result of 29 on Deception checks and DCs to pass as a statue.
Source, license, and attribution
Source: Pathfinder Monster Core 2 (remaster-core-2026-08-10)
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core 2 (c) 2025, Paizo Inc.; Authors: Alexander Augunas, Jesse Benner, Joshua Birdsong, Logan Bonner, Jason Bulmahn, James Case, Jessica Catalan, John Compton, Paris Crenshaw, Adam Daigle, Katina Davis, Jesse Decker, Darrin Drader, Felix Dritz, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Hexe Fey, Benjamin Fields, Keith Garret, Scott Gladstein, Leo Glass, Matthew Goodall, Alice Grizzle, T.H. Gulliver, Sen H.H.S., Steve Hammond, Tim Hitchcock, Joan Hong, Vanessa Hoskins, James Jacobs, Brian R. James, Michelle Jones, TJ Kahn, Mikko Kallio, Jason Keeley, Joshua Kim, Avi Kool, John Laffan, Lyz Liddell, Luis Loza, Colm Lundberg, Ron Lundeen, Mahpiya, Philippe-Antoine Menard, Jacob W. Michaels, Patchen Mortimer, Dennis Muldoon, Andrew Mullen, Quinn Murphy, Dave Nelson, Jason Nelson, K. Tessa Newton, Tim Nightengale, Samantha Phelan, Randy Price, Stephen Radney-MacFarland, BJ Recio, Jessica Redekop, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Simone D. Sallé, Michael Sayre, David Schwartz, Mark Seifter, Chris Sims, Rodney Sloan, Shay Snow, Kendra Leigh Speedling, Amber Stewart, Jeffrey Swank, Tan Shao Han, Russ Taylor, William Thompson, Jason Tondro, Clark Valentine, Ruvaid Virk, Andrew White, Landon Winkler, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.