Fortitude +26, Reflex +19, Will +22
Athletics +30
Darkvision
Fire
Physical 15 except Adamantine
Actions & Abilities
Fist
Damage: 3d10+12 Bludgeoning
Shield Arm
The iron warden has a shield built into its arm, that it can use as a steel shield (+2 to AC and Hardness 5). Because it's a part of the iron warden, all damage in excess of its Hardness is dealt only to the iron warden.
Shield Block
Breath Poison
The iron warden exhales poisonous gas in a centered on the corner of one of the iron warden's squares. The gas persists until the start of the warden's next turn. Any creature in the area (or that later enters the area) is exposed to the iron warden's poison.
The warden can't Breathe Poison again for {1d4 rounds}.
Inexorable March
The iron warden Strides up to its Speed, pushing back each creature whose space it moves into and damaging them if they try to stop its movement. A creature can attempt to bar the way by succeeding at a save. On a critical success, the resisting creature takes no damage; otherwise, it's damaged as if hit by the iron warden's fist.
Iron Warden Poison
Any drained value from this poison is reduced by 1 every hour
Saving Throw ;
Maximum Duration 4 rounds
Stage 1 2d6[poison] and Drained 1 (1 round)
Stage 2 4d6[poison] and Drained 2 (1 round)
Stage 3 8d6[poison] and Drained 3 (1 round)
Creature Abilities
Shield Arm. The iron warden has a shield built into its arm, that it can use as a steel shield (+2 to AC and Hardness 5). Because it's a part of the iron warden, all damage in excess of its Hardness is dealt only to the iron warden.
Breath Poison. The iron warden exhales poisonous gas in a centered on the corner of one of the iron warden's squares. The gas persists until the start of the warden's next turn. Any creature in the area (or that later enters the area) is exposed to the iron warden's poison.
The warden can't Breathe Poison again for {1d4 rounds}.
Inexorable March. The iron warden Strides up to its Speed, pushing back each creature whose space it moves into and damaging them if they try to stop its movement. A creature can attempt to bar the way by succeeding at a save. On a critical success, the resisting creature takes no damage; otherwise, it's damaged as if hit by the iron warden's fist.
Iron Warden Poison. Any drained value from this poison is reduced by 1 every hour
Saving Throw ;
Maximum Duration 4 rounds
Stage 1 2d6[poison] and Drained 1 (1 round)
Stage 2 4d6[poison] and Drained 2 (1 round)
Stage 3 8d6[poison] and Drained 3 (1 round)
Source, license, and attribution
Source: Pathfinder Monster Core (remaster-core-2026-08-10)
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core (c) 2024, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Kate Baker, Joshua Birdsong, Joseph Blomquist, Logan Bonner, Jason Bulmahn, James Case, John Compton, Paris Crenshaw, Adam Daigle, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Leo Glass, Matthew Goodall, BJ Hensley, Thurston Hillman, Vanessa Hoskins, James Jacobs, Jenny Jarzabski, Miko Kallio, Jason Keeley, Jeff Lee, Lyz Liddell, Luis Loza, Ron Lundeen, Robert G. McCreary, Philippe-Antoine Menard, Jacob W. Michaels, Dave Nelson, Jason Nelson, Tim Nightengale, Stephen Radney-MacFarland, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Amber Stewart, Jeffrey Swank, William Thompson, Jason Tondro, Clark Valentine, Landon Winkler, Tonya Woldridge, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.