Iron Warden

Level 13 / Large / construct

Level13
Armor Class33
Hit Points190
Perception+21
Speed20 feet
STR+8modifier
DEX-1modifier
CON+4modifier
INT-5modifier
WIS+0modifier
CHA-5modifier
Saving Throws

Fortitude +26, Reflex +19, Will +22

Skills

Athletics +30

Senses

Darkvision

Immunities

Fire

Resistances

Physical 15 except Adamantine

Actions & Abilities

Fist

Attack +28

Damage: 3d10+12 Bludgeoning

Shield Arm

Passive

The iron warden has a shield built into its arm, that it can use as a steel shield (+2 to AC and Hardness 5). Because it's a part of the iron warden, all damage in excess of its Hardness is dealt only to the iron warden.

Shield Block

Reaction

Breath Poison

2 actions

The iron warden exhales poisonous gas in a centered on the corner of one of the iron warden's squares. The gas persists until the start of the warden's next turn. Any creature in the area (or that later enters the area) is exposed to the iron warden's poison.

The warden can't Breathe Poison again for {1d4 rounds}.

Inexorable March

1 action

The iron warden Strides up to its Speed, pushing back each creature whose space it moves into and damaging them if they try to stop its movement. A creature can attempt to bar the way by succeeding at a save. On a critical success, the resisting creature takes no damage; otherwise, it's damaged as if hit by the iron warden's fist.

Iron Warden Poison

Passive

Any drained value from this poison is reduced by 1 every hour

Saving Throw ;

Maximum Duration 4 rounds

Stage 1 2d6[poison] and Drained 1 (1 round)

Stage 2 4d6[poison] and Drained 2 (1 round)

Stage 3 8d6[poison] and Drained 3 (1 round)

Creature Abilities

Shield Arm. The iron warden has a shield built into its arm, that it can use as a steel shield (+2 to AC and Hardness 5). Because it's a part of the iron warden, all damage in excess of its Hardness is dealt only to the iron warden.

Breath Poison. The iron warden exhales poisonous gas in a centered on the corner of one of the iron warden's squares. The gas persists until the start of the warden's next turn. Any creature in the area (or that later enters the area) is exposed to the iron warden's poison.

The warden can't Breathe Poison again for {1d4 rounds}.

Inexorable March. The iron warden Strides up to its Speed, pushing back each creature whose space it moves into and damaging them if they try to stop its movement. A creature can attempt to bar the way by succeeding at a save. On a critical success, the resisting creature takes no damage; otherwise, it's damaged as if hit by the iron warden's fist.

Iron Warden Poison. Any drained value from this poison is reduced by 1 every hour

Saving Throw ;

Maximum Duration 4 rounds

Stage 1 2d6[poison] and Drained 1 (1 round)

Stage 2 4d6[poison] and Drained 2 (1 round)

Stage 3 8d6[poison] and Drained 3 (1 round)

Source, license, and attribution

Source: Pathfinder Monster Core (remaster-core-2026-08-10)

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core (c) 2024, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Kate Baker, Joshua Birdsong, Joseph Blomquist, Logan Bonner, Jason Bulmahn, James Case, John Compton, Paris Crenshaw, Adam Daigle, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Leo Glass, Matthew Goodall, BJ Hensley, Thurston Hillman, Vanessa Hoskins, James Jacobs, Jenny Jarzabski, Miko Kallio, Jason Keeley, Jeff Lee, Lyz Liddell, Luis Loza, Ron Lundeen, Robert G. McCreary, Philippe-Antoine Menard, Jacob W. Michaels, Dave Nelson, Jason Nelson, Tim Nightengale, Stephen Radney-MacFarland, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Amber Stewart, Jeffrey Swank, William Thompson, Jason Tondro, Clark Valentine, Landon Winkler, Tonya Woldridge, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.

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