Fortitude +26, Reflex +17, Will +21
Athletics +24, Stealth +14
Darkvision, Tremorsense 90 feet Imprecise
Petran
Bleed, Paralyzed, Poison, Sleep
Actions & Abilities
Fist
Damage: 2d12+11 Bludgeoning
Rock
Damage: 2d12+7 Bludgeoning
Tremorsense (Imprecise) 90 feet
Earthbound
When not touching solid ground, the elemental avalanche is Slowed 1, can't use reactions, and can't Trample.
Crumble
Trigger The elemental avalanche takes damage from a hostile source while atop rock or earth
Effect The elemental avalanche crumbles into the ground, Burrowing down 20 feet. This Burrowing does not trigger reactions.
The elemental avalanche can't Crumble again for {1d4 rounds}.
Spike Stones
10 feet.
Spikes of rock rise up from all stone surfaces in the emanation, creating difficult terrain. A creature moving in the terrain takes 2d8[piercing] damage for each square of spikes it moves into (a Large or larger creature takes damage only once for each square it moves, even if its space covers multiple squares of spikes). Creatures with the earth trait ignore all effects within the area.
The elemental avalanche can disable or activate this aura using a single action, which has the concentrate trait.
Earth Glide
The elemental avalanche can Burrow through any earthen matter, including rock. When it does so, the elemental avalanche moves at its full burrow Speed, leaving no tunnels or signs of its passing.
Grinding Stones
The elemental avalanche deals 4d12[bludgeoning] damage to each creature within the elemental's melee reach with a save.
Trample
Large or smaller, fist,
Knockdown
Creature Abilities
Earthbound. When not touching solid ground, the elemental avalanche is Slowed 1, can't use reactions, and can't Trample.
Crumble. Trigger The elemental avalanche takes damage from a hostile source while atop rock or earth
Effect The elemental avalanche crumbles into the ground, Burrowing down 20 feet. This Burrowing does not trigger reactions.
The elemental avalanche can't Crumble again for {1d4 rounds}.
Spike Stones. 10 feet.
Spikes of rock rise up from all stone surfaces in the emanation, creating difficult terrain. A creature moving in the terrain takes 2d8[piercing] damage for each square of spikes it moves into (a Large or larger creature takes damage only once for each square it moves, even if its space covers multiple squares of spikes). Creatures with the earth trait ignore all effects within the area.
The elemental avalanche can disable or activate this aura using a single action, which has the concentrate trait.
Earth Glide. The elemental avalanche can Burrow through any earthen matter, including rock. When it does so, the elemental avalanche moves at its full burrow Speed, leaving no tunnels or signs of its passing.
Grinding Stones. The elemental avalanche deals 4d12[bludgeoning] damage to each creature within the elemental's melee reach with a save.
Trample. Large or smaller, fist,
Source, license, and attribution
Source: Pathfinder Monster Core (remaster-core-2026-08-10)
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core (c) 2024, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Kate Baker, Joshua Birdsong, Joseph Blomquist, Logan Bonner, Jason Bulmahn, James Case, John Compton, Paris Crenshaw, Adam Daigle, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Leo Glass, Matthew Goodall, BJ Hensley, Thurston Hillman, Vanessa Hoskins, James Jacobs, Jenny Jarzabski, Miko Kallio, Jason Keeley, Jeff Lee, Lyz Liddell, Luis Loza, Ron Lundeen, Robert G. McCreary, Philippe-Antoine Menard, Jacob W. Michaels, Dave Nelson, Jason Nelson, Tim Nightengale, Stephen Radney-MacFarland, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Amber Stewart, Jeffrey Swank, William Thompson, Jason Tondro, Clark Valentine, Landon Winkler, Tonya Woldridge, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.