Spare the Dying

Cantrip / Necromancy

Level & School

Cantrip Necromancy

Casting Time

1 action

Range

15 * pow(2, @scaling.increase) ft.

Duration

Instantaneous

Components

V, S

Ritual

No

Target / Area

1 creature 0 Hit Points and isn't dead

Spell Description

Choose a creature within range that has 0 Hit Points and isn't dead. The creature becomes Stable.
Cantrip Upgrade. The range doubles when you reach levels 5 (30 feet), 11 (60 feet), and 17 (120 feet).