Level & School
Cantrip Necromancy
Casting Time
1 action
Range
15 * pow(2, @scaling.increase) ft.
Duration
Instantaneous
Components
V, S
Ritual
No
Target / Area
1 creature 0 Hit Points and isn't dead
Spell Description
Choose a creature within range that has 0 Hit Points and isn't dead. The creature becomes Stable.
Cantrip Upgrade. The range doubles when you reach levels 5 (30 feet), 11 (60 feet), and 17 (120 feet).