Inflict Wounds

Level 1 / Necromancy

Level & School

Level 1 Necromancy

Casting Time

Action

Range

touch

Duration

Instantaneous

Ritual

No

Target / Area

creature

Spell Description

A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.
Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 1.