Troll Limb

Small / giant / Chaotic Evil / CR 1/2

Armor Class13
Hit Points14 (4d6)
Speed20 ft
Challenge1/2
Proficiency-
STR18+4
DEX12+1
CON10+0
INT1-5
WIS9-1
CHA1-5
Initiative

+1

Senses

Darkvision 60 ft

Traits

Regeneration

special

The troll limb regains 10 healing Hit Points at the start of each of its turns if it has at least 1 Hit Point.

Troll Spawn

The limb uncannily has the same senses as a whole troll limb. If the limb isn't destroyed within 24 hours, roll roll 1d12. On a 12, the limb turns into a Troll. Otherwise, the limb withers away.

Actions

Rend

action

Melee Weapon Attack: +6 to hit, reach 5 ft.. Hit: 9 (2d4 + 4) slashing damage.