Merrow

Large / monstrosity / Chaotic Evil / CR 2

Armor Class13
Hit Points45 (6d10 + 12)
Speed10 ft, swim 40 ft
Challenge2
Proficiency-
STR18+4
DEX15+2
CON15+2
INT8-1
WIS10+0
CHA9-1
Senses

Darkvision 60 ft

Languages

Abyssal, Aquan

Traits

Amphibious

The monster can breathe air and water.

Actions

Multiattack

Action

The monster makes two attacks, using , , or in any combination.

Bite

Action

. , and the target has the Poisoned condition until the end of the monster's next turn.

Claw

Action

. .

Harpoon

Action

. . If the target is a Large or smaller creature, the monster pulls the target up to 15 feet straight toward itself.