STR24+7
DEX9-1
CON21+5
INT3-4
WIS11+0
CHA6-2
Saving Throws
Strength +10, Constitution +8
Initiative
-1
Actions
Multiattack
The mammoth makes two Gore attacks.
Gore
Melee Weapon Attack: +10 to hit, reach 10 ft.. Hit: 18 (2d10 + 7) piercing damage. If the target is a Huge or smaller creature and the mammoth moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.
Bonus Actions
Trample
Dexterity Saving Throw: DC 18, 1 creature within 5 feet that has the Prone condition.
Failure: 29 (4d10 + 7) bludgeoning damage.
Success: Half damage.