Giant Vulture

Large / monstrosity / Neutral Evil / CR 1

Armor Class10
Hit Points25 (3d10 + 9)
Speed10 ft, fly 60 ft
Challenge1
Proficiency-
STR15+2
DEX10+0
CON16+3
INT6-2
WIS12+1
CHA7-2
Skills

Perception +3

Initiative

+0

Senses

Darkvision 60 ft

Languages

Common

Traits

Pack Tactics

The giant vulture has Advantage on an attack roll against a creature if at least one of the giant vulture's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Gouge

action

Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 9 (2d6 + 2) piercing damage, and the target has the Poisoned condition until the end of its next turn.