Giant Seahorse

Large / beast / Unaligned / CR 1/2

Armor Class14
Hit Points16 (3d10)
Speed5 ft, swim 40 ft
Challenge1/2
Proficiency-
STR15+2
DEX12+1
CON11+0
INT2-4
WIS12+1
CHA5-3
Initiative

+1

Traits

Water Breathing

The giant seahorse can breathe only underwater.

Actions

Ram

action

Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 9 (2d6 + 2) bludgeoning damage, or 11 (2d8 + 2) bludgeoning damage if the seahorse moved 20+ feet straight toward the target immediately before the hit.

Bonus Actions

Bubble Dash

bonus

While underwater, the giant seahorse moves up to half its Swim Speed without provoking Opportunity Attacks.