Giant Octopus

Large / beast / Unaligned / CR 1

Armor Class11
Hit Points45 (7d10 + 7)
Speed10 ft, swim 60 ft
Challenge1
Proficiency-
STR17+3
DEX13+1
CON13+1
INT5-3
WIS10+0
CHA4-3
Skills

Perception +4, Stealth +5

Initiative

+1

Senses

Darkvision 60 ft

Traits

Water Breathing

The giant octopus can breathe only underwater. It can hold its breath for 1 hour outside water.

Actions

Tentacles

action

Melee Weapon Attack: +5 to hit, reach 5 ft.. Hit: 10 (2d6 + 3) slashing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from all eight tentacles. While Grappled, the target has the Restrained condition.

Reactions

Ink Cloud

reaction

Trigger: The giant octopus takes damage while underwater. Response: The giant octopus releases ink that fills a 10-foot Cube centered on itself, and the giant octopus moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.