STR17+3
DEX13+1
CON12+1
INT3-4
WIS12+1
CHA6-2
Saving Throws
Strength +5
Skills
Perception +3
Initiative
+1
Senses
Darkvision 60 ft
Actions
Ram
Melee Weapon Attack: +5 to hit, reach 5 ft.. Hit: 6 (1d6 + 3) bludgeoning damage. If the target is a Large or smaller creature and the giant goat moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) bludgeoning damage and has the Prone condition.