Chimera

Large / monstrosity / Chaotic Evil / CR 6

Armor Class14
Hit Points114 (12d10 + 48)
Speed30 ft, fly 60 ft
Challenge6
Proficiency-
STR19+4
DEX11+0
CON19+4
INT3-4
WIS14+2
CHA10+0
Skills

Perception +8

Initiative

+0

Senses

Darkvision 60 ft

Languages

Understands Draconic But Can’T Speak

Actions

Multiattack

action

The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.

Bite

action

Melee Weapon Attack: +7 to hit, reach 5 ft.. Hit: 11 (2d6 + 4) piercing damage, or 18 (4d6 + 4) piercing damage if the chimera had Advantage on the attack roll.

Claw

action

Melee Weapon Attack: +7 to hit, reach 5 ft.. Hit: 7 (1d6 + 4) slashing damage.

Ram

action

Melee Weapon Attack: +7 to hit, reach 5 ft.. Hit: 10 (1d12 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Fire Breath

action

Recharge 5–6. Dexterity Saving Throw: DC 15, each creature in a 15-foot Cone.
Failure: 31 (7d8) fire damage.
Success:Half damage.