Continual Flame

Level 2 / Evocation

Level & School

Level 2 Evocation

Casting Time

1 action

Range

touch

Duration

disp

Components

V, S, M

Ritual

No

Material

Ruby dust worth 50 gp, which the spell consumes

Target / Area

object

Spell Description

A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.