Properties
Foc, Mgc
Equipment Description
Wand (requires attunement by a spellcaster)
This wand has charges. While holding it, you can use an action to expend 1 of its charges to cause a thin blue ray to streak from the tip toward you can see within of you. The target must succeed on a saving throw or be paralyzed for . At the end of each of the target's turns, it can repeat the saving throw, ending the effect on itself on a success.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.