Dexterity +6, Constitution +9, Wisdom +5, Charisma +9
Insight +5, Perception +9, Persuasion +9, Stealth +6
+2
Blindsight 30 ft, Darkvision 120 ft
Common, Draconic
Fire
Traits
Amphibious
The young gold dragon can breathe air and water.
Actions
Bite
Melee Weapon Attack: +10 to hit, reach 10 ft.. Hit: 17 (2d10 + 6) piercing damage.
Claw
Melee Weapon Attack: +10 to hit, reach 5 ft.. Hit: 13 (2d6 + 6) slashing damage.
Multiattack
The young gold dragon makes three attacks: one with its bite and two with its claws.
Breath Weapons
Recharge 5–6. The young gold dragon uses one of the following breath weapons.
Fire Breath. The young gold dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 55 (10d10) fire damage on a failed save, or half as much damage on a successful one.
Weakening Breath. The young gold dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.