STR14+2
DEX10+0
CON14+2
INT5-3
WIS10+0
CHA11+0
Saving Throws
Dexterity +2, Constitution +4, Wisdom +2, Charisma +2
Skills
Perception +4, Stealth +2
Senses
Blindsight 10 ft, Darkvision 60 ft
Languages
Draconic
Damage immunities
Cold
Actions
Bite
+4 to hit, range 5 ft. Hit: 7 (1d10 + 2) piercing damage.
Cold Breath
The White Dragon Wyrmling exhales an icy blast of hail in a . Each creature in that area must make a saving throw, taking damage on a failed save, or half as much damage on a successful one.