Scorpion

Tiny / beast / Unaligned / CR 0

Armor Class11
Hit Points1 (1d4 - 1)
Speed10 ft
Challenge0
Proficiency+2
STR2-4
DEX11+0
CON8-1
INT1-5
WIS8-1
CHA2-4
Initiative

+0

Senses

Blindsight 10 ft

Actions

Sting

action

Melee Weapon Attack: +2 to hit, reach 5 ft.. Hit: 1 piercing damage.
The target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.