Pseudodragon

Tiny / dragon / Neutral Good / CR 1/4

Armor Class13
Hit Points7 (2d4+2)
Speed15 ft, fly 60 ft
Challenge1/4
Proficiency+2
STR6-2
DEX15+2
CON13+1
INT10+0
WIS12+1
CHA10+0
Skills

Perception +3, Stealth +4

Senses

Blindsight 10 ft, Darkvision 60 ft

Languages

Common, Draconic, Can'T Speak

Traits

Keen Senses

The Pseudodragon has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.

Limited Telepathy

The Pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Magic Resistance

The Pseudodragon has advantage on saving throws against spells and other magical effects.

Actions

Bite

Action

+0 to hit, range 5 ft. Hit: 0 (1d4 - 2) piercing damage.

Sting

Action

+4 to hit, reach 5 ft. Hit: 4 (1d4 + 2) piercing damage. The target must succeed on a saving throw or become poisoned for . If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.