STR16+3
DEX12+1
CON12+1
INT9-1
WIS8-1
CHA6-2
Skills
Athletics +5, Perception +3, Stealth +3
Senses
Blindsight 30 ft, 10 ft. while deafened (blind beyond this radius)
Languages
Undercommon
Condition immunities
Blinded
Traits
Blind Senses
The Grimlock can't use its blindsight while deafened and unable to smell.
Keen Hearing and Smell
The Grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Stone Camouflage
The Grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Actions
Spiked Bone Club
+5 to hit, range 5 ft. Hit: 5 (1d4 + 3) bludgeoning damage.