Dragon Turtle

Gargantuan / dragon / Neutral / CR 17

Armor Class20
Hit Points341 (22d20 + 110)
Speed20 ft, swim 40 ft
Challenge17
Proficiency+6
STR25+7
DEX10+0
CON20+5
INT10+0
WIS12+1
CHA12+1
Saving Throws

Dexterity +6, Constitution +11, Wisdom +7

Senses

Darkvision 120 ft

Languages

Aquan, Draconic

Damage resistances

Fire

Traits

Amphibious

The Dragon Turtle can breathe air and water.

Actions

Multiattack

Action

The Dragon Turtle makes three attacks: one with its bite and two with its claws. It can make one tail attack in place of its two claw attacks.

Bite

Action

+13 to hit, range 15 ft. Hit: 26 (3d12 + 7) piercing damage.

Claw

Action

+13 to hit, range 10 ft. Hit: 16 (2d8 + 7) slashing damage.

Tail

Action

+13 to hit, reach 15 ft. Hit: 26 (3d12 + 7) bludgeoning damage. If the target is a creature, it must succeed on a saving throw or be pushed up to 10 feet away from the dragon turtle and knocked prone.

Steam Breath

Action

The Dragon Turtle exhales scalding steam in a . Each creature in that area must make a saving throw, taking damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.