Tempest Form

Rank 6 / Focus or special / 2 actions

Rank

Rank 6

Traditions

Focus or special

Cast

2 actions

Range

-

Duration

1 minute

Defense

-

Spell Description

Your body becomes fluid to better suit your surroundings. Choose whether to become air, water, or mist. The spell gains the air trait if you choose air or mist, and the water trait if you choose water or mist. You become amorphous, as does your armor. You lose any item bonus to AC and use your proficiency bonus for unarmored defense to determine your AC. You also gain resistance 10 to physical damage and become immune to precision damage. You can slip through tiny cracks and don't need to breathe. You can't cast spells, activate items, or use actions that have the attack or manipulate trait, except those granted by this spell. You also gain the following effects based on your form.

  • Air You gain a fly Speed of 20 feet and become while you are in the air. You can create the effects of a from your space as a 2-action activity, which has the manipulate trait.
  • Mist You gain a fly Speed of 20 feet, and it becomes hard to see through you. Any creature on one side of your space who is targeted by a creature on the opposite side is to the targeting creature.
  • Water You gain a swim Speed of 20 feet and become invisible while you are in the water. You can electrically charge yourself by taking a single action, which has the manipulate trait. If you do, you are no longer invisible in the water due to electricity indicating your location, but any creature that makes a melee attack against you takes (1d6+max(0,floor(@item.rank/2) -3))[electricity] damage.

Heightened (+2) Increase the resistance by 5 and the electricity damage from the charged water form by 1.

Source, license, and attribution

Source: Pathfinder Player Core 2 (remaster-core-2026-08-10)

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Player Core 2 (c) 2024, Paizo Inc.; Authors: Amirali Attar Olyaee, Alexander Augunas, Brian Bauman, Joshua Birdsong, Logan Bonner, Jason Bulmahn, James Case, Jessica Catalan, John Compton, Paris Crenshaw, Jesse Decker, Eleanor Ferron, Fabby Garza Marroquin, Steven Hammond, Sasha Laranoa Harving, Joan Hong, Nicolas Hornyak, Vanessa Hoskins, James Jacobs, Jason Keeley, Dustin Knight, Avi Kool, Lyz Liddell, Nicolas Logue, Luis Loza, Ron Lundeen, Patchen Mortimer, Stephen Radney-MacFarland, Jessica Redekop, Mikhail Rekun, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Owen K.C. Stephens, Jason Tondro, Clark Valentine, Andrew White, Landon Winkler, and Tonya Woldridge. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.

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