Yeti

Level 5 / Large / humanoid

Level5
Armor Class21
Hit Points115
Perception+15
Speed35 feet, Climb 20 feet
STR+5modifier
DEX+2modifier
CON+4modifier
INT-1modifier
WIS+4modifier
CHA-1modifier
Saving Throws

Fortitude +15, Reflex +11, Will +13

Skills

Athletics +14, Stealth +12, Survival +11

Senses

Darkvision, Scent 30 feet Imprecise

Languages

Aklo

Immunities

Cold

Weaknesses

Fire 10

Actions & Abilities

Claw

Attack +15

Damage: 2d10+5 Slashing

Snowblind

Passive

When Hiding, the yeti is by any snowfall, even if it's not thick enough to make other creatures concealed.

Nightmare Guardian

Passive

Yetis gain a +4 status bonus to saves against fear and against spells and abilities that affect dreams. A yeti that falls prey to a supernatural nightmare loses this ability and becomes permanently enraged, gaining a +1 status bonus to attack and damage rolls and a -1 status penalty to AC.

Vanish

Reaction

Trigger The yeti is or while not in combat, and a creature would observe it.

Effect The yeti Strides or Climbs up to half its Speed to a location where it can , then Hides. If its new Stealth check result meets or exceeds the triggering creature's Perception DC, the yeti remains hidden.

Arctic Passage

Passive

The yeti ignores difficult terrain caused by ice or snow.

Grizzly Arrival

Free action

Trigger The yeti hits a creature in the first round of combat and the yeti was from that creature at the start of combat.

Effect Each enemy within 30 feet that witnesses the attack (including the target of the attack) must attempt a save. On a failure, the creature is Frightened 2; on a critical failure, it's Frightened 4.

Rend

1 action

Claw

Creature Abilities

Snowblind. When Hiding, the yeti is by any snowfall, even if it's not thick enough to make other creatures concealed.

Nightmare Guardian. Yetis gain a +4 status bonus to saves against fear and against spells and abilities that affect dreams. A yeti that falls prey to a supernatural nightmare loses this ability and becomes permanently enraged, gaining a +1 status bonus to attack and damage rolls and a -1 status penalty to AC.

Vanish. Trigger The yeti is or while not in combat, and a creature would observe it.

Effect The yeti Strides or Climbs up to half its Speed to a location where it can , then Hides. If its new Stealth check result meets or exceeds the triggering creature's Perception DC, the yeti remains hidden.

Arctic Passage. The yeti ignores difficult terrain caused by ice or snow.

Grizzly Arrival. Trigger The yeti hits a creature in the first round of combat and the yeti was from that creature at the start of combat.

Effect Each enemy within 30 feet that witnesses the attack (including the target of the attack) must attempt a save. On a failure, the creature is Frightened 2; on a critical failure, it's Frightened 4.

Rend. Claw

Source, license, and attribution

Source: Pathfinder Monster Core (remaster-core-2026-08-10)

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core (c) 2024, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Kate Baker, Joshua Birdsong, Joseph Blomquist, Logan Bonner, Jason Bulmahn, James Case, John Compton, Paris Crenshaw, Adam Daigle, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Leo Glass, Matthew Goodall, BJ Hensley, Thurston Hillman, Vanessa Hoskins, James Jacobs, Jenny Jarzabski, Miko Kallio, Jason Keeley, Jeff Lee, Lyz Liddell, Luis Loza, Ron Lundeen, Robert G. McCreary, Philippe-Antoine Menard, Jacob W. Michaels, Dave Nelson, Jason Nelson, Tim Nightengale, Stephen Radney-MacFarland, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Amber Stewart, Jeffrey Swank, William Thompson, Jason Tondro, Clark Valentine, Landon Winkler, Tonya Woldridge, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.

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