Tomb Jelly

Level 5 / Large / mindless

Level5
Armor Class12
Hit Points150
Perception+7
Speed15 feet, Climb 10 feet
STR+6modifier
DEX-5modifier
CON+6modifier
INT-5modifier
WIS+0modifier
CHA-5modifier
Saving Throws

Fortitude +15, Reflex +4, Will +7

Skills

Athletics +13

Senses

Motion Sense 60 feet Precise

Immunities

Acid, Visual, Bleed, Critical Hits, Precision, Slashing, Unconscious, Void

Actions & Abilities

Pseudopod

Attack +15

Damage: 1d6 Acid, 1d8+6 Bludgeoning

Motion Sense

Passive

A tomb jelly can feel nearby motion through vibration and air movement.

Bound in Death

1 action

The tomb jelly splatters some of its substance on a willing undead creature within its reach. The target regains 5[void,healing|shortLabel] HP and its melee Strikes get the benefits of tomb curse until the end of its next turn.

Flesh-dissolving Acid

Passive

A tomb jelly's acid damages only flesh.

Tomb Curse

Passive

A creature hit by a tomb jelly's pseudopod takes 1d6[persistent,void]{1d6 persistent void damage}. If the creature dies while it has this persistent damage, its corpse is affected by , except the tomb jelly can still dissolve its flesh.

Creature Abilities

Motion Sense. A tomb jelly can feel nearby motion through vibration and air movement.

Bound in Death. The tomb jelly splatters some of its substance on a willing undead creature within its reach. The target regains 5[void,healing|shortLabel] HP and its melee Strikes get the benefits of tomb curse until the end of its next turn.

Flesh-dissolving Acid. A tomb jelly's acid damages only flesh.

Tomb Curse. A creature hit by a tomb jelly's pseudopod takes 1d6[persistent,void]{1d6 persistent void damage}. If the creature dies while it has this persistent damage, its corpse is affected by , except the tomb jelly can still dissolve its flesh.

Source, license, and attribution

Source: Pathfinder Monster Core (remaster-core-2026-08-10)

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core (c) 2024, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Kate Baker, Joshua Birdsong, Joseph Blomquist, Logan Bonner, Jason Bulmahn, James Case, John Compton, Paris Crenshaw, Adam Daigle, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Leo Glass, Matthew Goodall, BJ Hensley, Thurston Hillman, Vanessa Hoskins, James Jacobs, Jenny Jarzabski, Miko Kallio, Jason Keeley, Jeff Lee, Lyz Liddell, Luis Loza, Ron Lundeen, Robert G. McCreary, Philippe-Antoine Menard, Jacob W. Michaels, Dave Nelson, Jason Nelson, Tim Nightengale, Stephen Radney-MacFarland, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Amber Stewart, Jeffrey Swank, William Thompson, Jason Tondro, Clark Valentine, Landon Winkler, Tonya Woldridge, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.

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