Skaveling

Level 5 / Large / undead

Level5
Armor Class22
Hit Points80
Perception+15
Speed15 feet, Fly 30 feet
STR+6modifier
DEX+4modifier
CON+2modifier
INT+1modifier
WIS+6modifier
CHA+2modifier
Saving Throws

Fortitude +11, Reflex +13, Will +15

Skills

Acrobatics +13, Athletics +13, Intimidation +11

Senses

Darkvision, Echolocation 40 feet Precise

Languages

Aklo, Sakvroth

Immunities

Death Effects, Disease, Paralyzed, Poison, Unconscious, Bleed

Actions & Abilities

Fangs

Attack +15

Damage: 2d8+8 Piercing

Wing

Attack +15

Damage: 2d4+8 Bludgeoning

Echolocation

Passive

A skaveling can use their hearing as a precise sense at the listed range.

Bone-Chilling Screech

2 actions

The skaveling unleashes a horrifying screech that chills the very bones of those close enough to feel it. The screech can be heard for miles, but each creature in a must also attempt a save.

The skaveling can't use Bone-Chilling Screech again for {1d4 rounds}.
Critical Success The creature is unaffected and is temporarily immune to Bone-Chilling Screech for 24 hours.

Success The creature is Frightened 1.

Failure The creature is Frightened 2.

Critical Failure The creature is frightened 2 and Stunned 1 by fear.

Consume Flesh

1 action

Requirements The skaveling is adjacent to the corpse of a creature that died within the last hour
Effect The skaveling devours a chunk of the corpse and regains 1d6 Hit Points plus 1d6 for every 2 levels the skaveling has ((1+(max(0,floor(@actor.level/2))))d6[healing]). They can regain Hit Points from any given corpse only once.

Feast on Fear

Reaction

Trigger The skaveling deals damage to a creature with a fangs Strike
Effect The skaveling draws power from the fear infusing a creature's flesh. The frightened creature must attempt a saving throw.
Critical Success The creature is unaffected.

Success The creature takes a -5-foot status penalty to its Speed, and the skaveling gains a +5-foot status bonus to their Speeds until the end of their next turn.

Failure The creature takes a -10-foot status penalty to its Speed, and the skaveling gains a +10-foot status bonus to their Speeds until the end of their next turn.

Critical Failure The creature is Slowed 1, and the skaveling can immediately Fly, Step, or Stride as a free action; this movement doesn't trigger reactions.

Swift Dart

1 action

The skaveling Flies up to half their Speed. This movement doesn't trigger reactions.

Creature Abilities

Echolocation. A skaveling can use their hearing as a precise sense at the listed range.

Bone-Chilling Screech. The skaveling unleashes a horrifying screech that chills the very bones of those close enough to feel it. The screech can be heard for miles, but each creature in a must also attempt a save.

The skaveling can't use Bone-Chilling Screech again for {1d4 rounds}.
Critical Success The creature is unaffected and is temporarily immune to Bone-Chilling Screech for 24 hours.

Success The creature is Frightened 1.

Failure The creature is Frightened 2.

Critical Failure The creature is frightened 2 and Stunned 1 by fear.

Consume Flesh. Requirements The skaveling is adjacent to the corpse of a creature that died within the last hour
Effect The skaveling devours a chunk of the corpse and regains 1d6 Hit Points plus 1d6 for every 2 levels the skaveling has ((1+(max(0,floor(@actor.level/2))))d6[healing]). They can regain Hit Points from any given corpse only once.

Feast on Fear. Trigger The skaveling deals damage to a creature with a fangs Strike
Effect The skaveling draws power from the fear infusing a creature's flesh. The frightened creature must attempt a saving throw.
Critical Success The creature is unaffected.

Success The creature takes a -5-foot status penalty to its Speed, and the skaveling gains a +5-foot status bonus to their Speeds until the end of their next turn.

Failure The creature takes a -10-foot status penalty to its Speed, and the skaveling gains a +10-foot status bonus to their Speeds until the end of their next turn.

Critical Failure The creature is Slowed 1, and the skaveling can immediately Fly, Step, or Stride as a free action; this movement doesn't trigger reactions.

Swift Dart. The skaveling Flies up to half their Speed. This movement doesn't trigger reactions.

Source, license, and attribution

Source: Pathfinder Monster Core 2 (remaster-core-2026-08-10)

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core 2 (c) 2025, Paizo Inc.; Authors: Alexander Augunas, Jesse Benner, Joshua Birdsong, Logan Bonner, Jason Bulmahn, James Case, Jessica Catalan, John Compton, Paris Crenshaw, Adam Daigle, Katina Davis, Jesse Decker, Darrin Drader, Felix Dritz, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Hexe Fey, Benjamin Fields, Keith Garret, Scott Gladstein, Leo Glass, Matthew Goodall, Alice Grizzle, T.H. Gulliver, Sen H.H.S., Steve Hammond, Tim Hitchcock, Joan Hong, Vanessa Hoskins, James Jacobs, Brian R. James, Michelle Jones, TJ Kahn, Mikko Kallio, Jason Keeley, Joshua Kim, Avi Kool, John Laffan, Lyz Liddell, Luis Loza, Colm Lundberg, Ron Lundeen, Mahpiya, Philippe-Antoine Menard, Jacob W. Michaels, Patchen Mortimer, Dennis Muldoon, Andrew Mullen, Quinn Murphy, Dave Nelson, Jason Nelson, K. Tessa Newton, Tim Nightengale, Samantha Phelan, Randy Price, Stephen Radney-MacFarland, BJ Recio, Jessica Redekop, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Simone D. Sallé, Michael Sayre, David Schwartz, Mark Seifter, Chris Sims, Rodney Sloan, Shay Snow, Kendra Leigh Speedling, Amber Stewart, Jeffrey Swank, Tan Shao Han, Russ Taylor, William Thompson, Jason Tondro, Clark Valentine, Ruvaid Virk, Andrew White, Landon Winkler, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.

View source license information