Marsh Giant

Level 8 / Large / amphibious

Level8
Armor Class27
Hit Points150
Perception+16
Speed35 feet, Swim 20 feet
STR+6modifier
DEX+3modifier
CON+4modifier
INT+0modifier
WIS+3modifier
CHA+1modifier
Saving Throws

Fortitude +18, Reflex +13, Will +17

Skills

Athletics +18, Intimidation +15, Nature +15, Religion +17

Senses

Low Light Vision

Languages

Aklo, Common, Jotun, Thalassic

Actions & Abilities

Gaff

Attack +20

Damage: 2d6+14 Bludgeoning

Fist

Attack +20

Damage: 2d6+14 Bludgeoning

Spit

Attack +20

Damage: 5d6 Bludgeoning

Drowning Hook

1 action

Requirements A creature is within the marsh giant's reach

Effect The marsh giant uses its gaff to push the creature down as water bubbles up below it. The target becomes submerged in water until they are no longer prone and must hold their breath if they cannot breathe water. They take 4d6[bludgeoning] damage ( save) and lose 3 rounds worth of air if they fail the save.

Twist the Hook

2 actions

The marsh giant makes a melee Strike with its gaff. If it hits, it twists and yanks the gaff to knock the target and create an awful wound, dealing 2d6[persistent,bleed] damage to the creature.

Spellcasting

Occult Innate

DC 23

Creature Abilities

Drowning Hook. Requirements A creature is within the marsh giant's reach

Effect The marsh giant uses its gaff to push the creature down as water bubbles up below it. The target becomes submerged in water until they are no longer prone and must hold their breath if they cannot breathe water. They take 4d6[bludgeoning] damage ( save) and lose 3 rounds worth of air if they fail the save.

Twist the Hook. The marsh giant makes a melee Strike with its gaff. If it hits, it twists and yanks the gaff to knock the target and create an awful wound, dealing 2d6[persistent,bleed] damage to the creature.

Source, license, and attribution

Source: Pathfinder Monster Core (remaster-core-2026-08-10)

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core (c) 2024, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Kate Baker, Joshua Birdsong, Joseph Blomquist, Logan Bonner, Jason Bulmahn, James Case, John Compton, Paris Crenshaw, Adam Daigle, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Leo Glass, Matthew Goodall, BJ Hensley, Thurston Hillman, Vanessa Hoskins, James Jacobs, Jenny Jarzabski, Miko Kallio, Jason Keeley, Jeff Lee, Lyz Liddell, Luis Loza, Ron Lundeen, Robert G. McCreary, Philippe-Antoine Menard, Jacob W. Michaels, Dave Nelson, Jason Nelson, Tim Nightengale, Stephen Radney-MacFarland, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Amber Stewart, Jeffrey Swank, William Thompson, Jason Tondro, Clark Valentine, Landon Winkler, Tonya Woldridge, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.

View source license information