Fortitude +6, Reflex +8, Will +6
Acrobatics +6, Athletics +5, Diplomacy +4, Nature +6, Stealth +6, Survival +8
Common, Draconic, Iruxi
Actions & Abilities
Jaws
Damage: 1d6+2 Piercing
Tail
Damage: 1d4+2 Bludgeoning
Blowgun
Damage: 1 Piercing
Poison can be used only once
Deep Breath
A lizardfolk scout can hold their breath for 150 rounds (15 minutes).
Giant Centipede Venom
Saving Throw
Maximum Duration 6 rounds
Stage 1 1d4[poison] damage (1 round)
Stage 2 1d4[poison] damage and (1 round)
Stage 3 1d4[poison] damage, Clumsy 1, and (1 round)
Hidden Movement
If the lizardfolk scout starts its turn from or undetected by a creature, that creature is against the scout's attacks until the end of the turn.
Sneak Attack
The lizardfolk scout deals an extra 1d6 precision damage to creatures.
Terrain Advantage
Non-lizardfolk creatures that are in difficult terrain or are in water and lack a swim Speed are to the lizardfolk defender.
Creature Abilities
Blowgun. Poison can be used only once
Deep Breath. A lizardfolk scout can hold their breath for 150 rounds (15 minutes).
Giant Centipede Venom. Saving Throw
Maximum Duration 6 rounds
Stage 1 1d4[poison] damage (1 round)
Stage 2 1d4[poison] damage and (1 round)
Stage 3 1d4[poison] damage, Clumsy 1, and (1 round)
Hidden Movement. If the lizardfolk scout starts its turn from or undetected by a creature, that creature is against the scout's attacks until the end of the turn.
Sneak Attack. The lizardfolk scout deals an extra 1d6 precision damage to creatures.
Terrain Advantage. Non-lizardfolk creatures that are in difficult terrain or are in water and lack a swim Speed are to the lizardfolk defender.
Source, license, and attribution
Source: Pathfinder Monster Core (remaster-core-2026-08-10)
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core (c) 2024, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Kate Baker, Joshua Birdsong, Joseph Blomquist, Logan Bonner, Jason Bulmahn, James Case, John Compton, Paris Crenshaw, Adam Daigle, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Leo Glass, Matthew Goodall, BJ Hensley, Thurston Hillman, Vanessa Hoskins, James Jacobs, Jenny Jarzabski, Miko Kallio, Jason Keeley, Jeff Lee, Lyz Liddell, Luis Loza, Ron Lundeen, Robert G. McCreary, Philippe-Antoine Menard, Jacob W. Michaels, Dave Nelson, Jason Nelson, Tim Nightengale, Stephen Radney-MacFarland, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Amber Stewart, Jeffrey Swank, William Thompson, Jason Tondro, Clark Valentine, Landon Winkler, Tonya Woldridge, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.