Giant Octopus

Level 8 / Huge / animal

Level8
Armor Class27
Hit Points135
Perception+15
Speed15 feet, Swim 40 feet
STR+6modifier
DEX+3modifier
CON+4modifier
INT-4modifier
WIS+3modifier
CHA-2modifier
Saving Throws

Fortitude +16, Reflex +17, Will +15

Skills

Acrobatics +17, Athletics +20, Stealth +17

Senses

Low Light Vision

Resistances

Cold 10

Actions & Abilities

Arm

Attack +20

Damage: 2d8+9 Bludgeoning

Beak

Attack +20

Damage: 2d8+9 Piercing

Compression

Passive

A giant octopus can move through a gap at least 2 feet wide without Squeezing, and can through a gap at least 1 foot wide.

Constrict

1 action

(1d8+9)[bludgeoning],

Giant Octopus Venom

Passive

Saving Throw

Maximum Duration 6 rounds

Stage 1 2d6[poison] damage and (1 round)

Stage 2 2d6[poison] damage, Clumsy 1, and off-guard (1 round)

Stage 3 2d6[poison] damage, Clumsy 2, and off-guard (1 round)

Ink Cloud

1 action

The octopus emits a cloud of black ink in a . This cloud has no effect outside of water. Creatures inside the cloud are and can't use their sense of smell. The cloud dissipates after 1 minute.

The octopus can't use Ink Cloud again for {2d6 rounds}.

Jet

2 actions

The octopus moves up to 200 feet in a straight line through the water without triggering reactions.

Writhing Arms

2 actions

The giant octopus makes up to four Strikes with different arms, each against a different target. Each attack counts separately for the octopus's multiple attack penalty, but the penalty doesn't increase the until the octopus has made all the attacks.

If the octopus subsequently uses the action, it can Grab any number of creatures it hit with Writhing Arms.

Grab

1 action

Creature Abilities

Compression. A giant octopus can move through a gap at least 2 feet wide without Squeezing, and can through a gap at least 1 foot wide.

Constrict. (1d8+9)[bludgeoning],

Giant Octopus Venom. Saving Throw

Maximum Duration 6 rounds

Stage 1 2d6[poison] damage and (1 round)

Stage 2 2d6[poison] damage, Clumsy 1, and off-guard (1 round)

Stage 3 2d6[poison] damage, Clumsy 2, and off-guard (1 round)

Ink Cloud. The octopus emits a cloud of black ink in a . This cloud has no effect outside of water. Creatures inside the cloud are and can't use their sense of smell. The cloud dissipates after 1 minute.

The octopus can't use Ink Cloud again for {2d6 rounds}.

Jet. The octopus moves up to 200 feet in a straight line through the water without triggering reactions.

Writhing Arms. The giant octopus makes up to four Strikes with different arms, each against a different target. Each attack counts separately for the octopus's multiple attack penalty, but the penalty doesn't increase the until the octopus has made all the attacks.

If the octopus subsequently uses the action, it can Grab any number of creatures it hit with Writhing Arms.

Source, license, and attribution

Source: Pathfinder Monster Core (remaster-core-2026-08-10)

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core (c) 2024, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Kate Baker, Joshua Birdsong, Joseph Blomquist, Logan Bonner, Jason Bulmahn, James Case, John Compton, Paris Crenshaw, Adam Daigle, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Leo Glass, Matthew Goodall, BJ Hensley, Thurston Hillman, Vanessa Hoskins, James Jacobs, Jenny Jarzabski, Miko Kallio, Jason Keeley, Jeff Lee, Lyz Liddell, Luis Loza, Ron Lundeen, Robert G. McCreary, Philippe-Antoine Menard, Jacob W. Michaels, Dave Nelson, Jason Nelson, Tim Nightengale, Stephen Radney-MacFarland, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Amber Stewart, Jeffrey Swank, William Thompson, Jason Tondro, Clark Valentine, Landon Winkler, Tonya Woldridge, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.

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