Fortitude +15, Reflex +14, Will +18
Acrobatics +16, Stealth +18
Darkvision
Common, Necril
Bleed, Death Effects, Disease, Paralyzed, Poison, Precision, Unconscious
All Damage 10 except Force, Ghost Touch, Spirit, Vitality
Area Damage 8, Splash Damage 8
Actions & Abilities
Site Bound
A ghostly mob can stray no farther than 240 feet from where its members were killed.
Rejuvenation
When a ghostly mob is destroyed, it re-forms after {2d4 days} within the location it's bound to, fully healed. A ghostly mob can be permanently destroyed only if someone sets right whatever prevents the troop from resting.
Troop Defenses
Thresholds 70 (3 segments), 35 (2 segments)
Troop Movement
Clutching Hands
1 to 3
Frequency once per round
Effect The troop attacks enemies in a , with a save. The damage depends on the number of actions.
1 (1d6+3)[void|options:area-damage] damage
2 (3d6+6)[void|options:area-damage] damage
3 (4d6+9)[void|options:area-damage] damage
Frightful Chorus
The ghostly mob howls in anguish, sharing the pain of their death with any living creature that can hear them. This painful wailing forces each living creature in a to attempt a save or become Frightened 2 (Frightened 3 on a critical failure). Regardless of the save result, the creature is then temporarily immune to the troop's Frightful Chorus for 1 minute.
Creature Abilities
Site Bound. A ghostly mob can stray no farther than 240 feet from where its members were killed.
Rejuvenation. When a ghostly mob is destroyed, it re-forms after {2d4 days} within the location it's bound to, fully healed. A ghostly mob can be permanently destroyed only if someone sets right whatever prevents the troop from resting.
Troop Defenses. Thresholds 70 (3 segments), 35 (2 segments)
Clutching Hands. 1 to 3
Frequency once per round
Effect The troop attacks enemies in a , with a save. The damage depends on the number of actions.
1 (1d6+3)[void|options:area-damage] damage
2 (3d6+6)[void|options:area-damage] damage
3 (4d6+9)[void|options:area-damage] damage
Frightful Chorus. The ghostly mob howls in anguish, sharing the pain of their death with any living creature that can hear them. This painful wailing forces each living creature in a to attempt a save or become Frightened 2 (Frightened 3 on a critical failure). Regardless of the save result, the creature is then temporarily immune to the troop's Frightful Chorus for 1 minute.
Source, license, and attribution
Source: Pathfinder Monster Core 2 (remaster-core-2026-08-10)
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core 2 (c) 2025, Paizo Inc.; Authors: Alexander Augunas, Jesse Benner, Joshua Birdsong, Logan Bonner, Jason Bulmahn, James Case, Jessica Catalan, John Compton, Paris Crenshaw, Adam Daigle, Katina Davis, Jesse Decker, Darrin Drader, Felix Dritz, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Hexe Fey, Benjamin Fields, Keith Garret, Scott Gladstein, Leo Glass, Matthew Goodall, Alice Grizzle, T.H. Gulliver, Sen H.H.S., Steve Hammond, Tim Hitchcock, Joan Hong, Vanessa Hoskins, James Jacobs, Brian R. James, Michelle Jones, TJ Kahn, Mikko Kallio, Jason Keeley, Joshua Kim, Avi Kool, John Laffan, Lyz Liddell, Luis Loza, Colm Lundberg, Ron Lundeen, Mahpiya, Philippe-Antoine Menard, Jacob W. Michaels, Patchen Mortimer, Dennis Muldoon, Andrew Mullen, Quinn Murphy, Dave Nelson, Jason Nelson, K. Tessa Newton, Tim Nightengale, Samantha Phelan, Randy Price, Stephen Radney-MacFarland, BJ Recio, Jessica Redekop, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Simone D. Sallé, Michael Sayre, David Schwartz, Mark Seifter, Chris Sims, Rodney Sloan, Shay Snow, Kendra Leigh Speedling, Amber Stewart, Jeffrey Swank, Tan Shao Han, Russ Taylor, William Thompson, Jason Tondro, Clark Valentine, Ruvaid Virk, Andrew White, Landon Winkler, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.