Fortitude +18, Reflex +21, Will +19
Acrobatics +21, Arcana +22, Athletics +21, Crafting +22, Diplomacy +19, Thievery +21
Darkvision, Scent 60 feet Imprecise
Common, Draconic
Drained, Paralyzed, Sleep
Actions & Abilities
Jaws
Damage: 2d10+11 Piercing, 1d6 Force
Claw
Damage: 1d6 Force, 2d6+11 Piercing
Tail
Damage: 1d6 Force, 2d10+11 Bludgeoning
+2 Status to All Saves vs. Arcane
Capture Spell
Trigger The dragon succeeds or critically succeeds on a saving throw against a spell
Effect The dragon attempts to capture a portion of the spell's magic to feed themself. They attempt to counteract the spell (counteract rank 5, counteract modifier {+20}). If successful, the dragon is unaffected by the spell and regains one expended spontaneous spell slot; other subjects are affected by the spell normally.
Disruptive Breath
The dragon unleashes a spray of magic-disrupting energies that deals 9d6[force|options:area-damage] damage in a ( save). Creatures that fail become Stupefied 1 (Stupefied 2 on a critical failure) for 1 minute.
The dragon can't use Disruptive Breath again for {1d4 rounds}.
Share the Wealth
Requirements The dragon's body is covered in riches (this is typically the case when the dragon is first encountered)
Effect The dragon shakes their body aggressively, sending coins and other riches flying in every direction, dealing 6d10[bludgeoning|options:area-damage] damage with a save to all creatures in a . The dragon's body is then no longer covered in riches.
Treasure Dive
Requirements The dragon's body isn't covered in riches and the dragon is adjacent to their hoard
Effect The dragon Strides or Burrows through their hoard using their land Speed. They coat themself in coins, magic items, and other treasures. This contact with magical items revitalizes the dragon, causing them to regain one expended spontaneous spell slot.
The dragon can move through other creatures while moving in this way. Creatures in the dragon's path, or above it if the dragon Burrows, must succeed at a save or be pushed 10 feet (or pushed 20 feet and knocked on a critical failure).
Spellcasting
DC 30
DC 30
Creature Abilities
Capture Spell. Trigger The dragon succeeds or critically succeeds on a saving throw against a spell
Effect The dragon attempts to capture a portion of the spell's magic to feed themself. They attempt to counteract the spell (counteract rank 5, counteract modifier {+20}). If successful, the dragon is unaffected by the spell and regains one expended spontaneous spell slot; other subjects are affected by the spell normally.
Disruptive Breath. The dragon unleashes a spray of magic-disrupting energies that deals 9d6[force|options:area-damage] damage in a ( save). Creatures that fail become Stupefied 1 (Stupefied 2 on a critical failure) for 1 minute.
The dragon can't use Disruptive Breath again for {1d4 rounds}.
Share the Wealth. Requirements The dragon's body is covered in riches (this is typically the case when the dragon is first encountered)
Effect The dragon shakes their body aggressively, sending coins and other riches flying in every direction, dealing 6d10[bludgeoning|options:area-damage] damage with a save to all creatures in a . The dragon's body is then no longer covered in riches.
Treasure Dive. Requirements The dragon's body isn't covered in riches and the dragon is adjacent to their hoard
Effect The dragon Strides or Burrows through their hoard using their land Speed. They coat themself in coins, magic items, and other treasures. This contact with magical items revitalizes the dragon, causing them to regain one expended spontaneous spell slot.
The dragon can move through other creatures while moving in this way. Creatures in the dragon's path, or above it if the dragon Burrows, must succeed at a save or be pushed 10 feet (or pushed 20 feet and knocked on a critical failure).
Source, license, and attribution
Source: Pathfinder Monster Core (remaster-core-2026-08-10)
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core (c) 2024, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Kate Baker, Joshua Birdsong, Joseph Blomquist, Logan Bonner, Jason Bulmahn, James Case, John Compton, Paris Crenshaw, Adam Daigle, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Leo Glass, Matthew Goodall, BJ Hensley, Thurston Hillman, Vanessa Hoskins, James Jacobs, Jenny Jarzabski, Miko Kallio, Jason Keeley, Jeff Lee, Lyz Liddell, Luis Loza, Ron Lundeen, Robert G. McCreary, Philippe-Antoine Menard, Jacob W. Michaels, Dave Nelson, Jason Nelson, Tim Nightengale, Stephen Radney-MacFarland, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Amber Stewart, Jeffrey Swank, William Thompson, Jason Tondro, Clark Valentine, Landon Winkler, Tonya Woldridge, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.