Fortitude +14, Reflex +15, Will +19
Arcana +15, Deception +18, Intimidation +16, Occultism +17, Religion +19, Society +15, Stealth +13
Darkvision, Scent 30 feet Imprecise
Aklo, Common, Necril, Sakvroth
Poison 10
Actions & Abilities
Staff
Damage: 2d4+9 Bludgeoning
Fangs
Damage: 2d6+9 Piercing
Telepathy 100 feet
Thin of Blood
Bone Prophets recover slowly from injuries. When they take physical damage from a critical hit, they gain 2d4[persistent,bleed] damage. They take a -2 circumstance penalty to flat checks to recover from persistent damage and saving throws against afflictions.
Raise Serpent
Frequency once per day
Effect The bone prophet animates corpses of snakes, serpentfolk, or similar serpentine creatures within a . Any flesh on the bodies sloughs off, and they rise as skeletons. The bone prophet can raise one Large creature as a or up to three Medium creatures as Skeletal Champions; the equipment and attacks might be different depending on the corpses' possessions. These skeletons have the minion trait and are under the bone prophet's control; the bone prophet can give all these minions the same command with a single action that has the concentrate trait. Any skeletal minions that still remain after 10 minutes crumble to dust.
Serpentfolk Venom
Saving Throw
Maximum Duration 6 rounds
Stage 1 1d4[poison] damage and Enfeebled 1 (1 round)
Stage 2 2d4[poison] damage and enfeebled 1 (1 round)
Spellcasting
DC 28
DC 28
Creature Abilities
Thin of Blood. Bone Prophets recover slowly from injuries. When they take physical damage from a critical hit, they gain 2d4[persistent,bleed] damage. They take a -2 circumstance penalty to flat checks to recover from persistent damage and saving throws against afflictions.
Raise Serpent. Frequency once per day
Effect The bone prophet animates corpses of snakes, serpentfolk, or similar serpentine creatures within a . Any flesh on the bodies sloughs off, and they rise as skeletons. The bone prophet can raise one Large creature as a or up to three Medium creatures as Skeletal Champions; the equipment and attacks might be different depending on the corpses' possessions. These skeletons have the minion trait and are under the bone prophet's control; the bone prophet can give all these minions the same command with a single action that has the concentrate trait. Any skeletal minions that still remain after 10 minutes crumble to dust.
Serpentfolk Venom. Saving Throw
Maximum Duration 6 rounds
Stage 1 1d4[poison] damage and Enfeebled 1 (1 round)
Stage 2 2d4[poison] damage and enfeebled 1 (1 round)
Source, license, and attribution
Source: Pathfinder Monster Core (remaster-core-2026-08-10)
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core (c) 2024, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Kate Baker, Joshua Birdsong, Joseph Blomquist, Logan Bonner, Jason Bulmahn, James Case, John Compton, Paris Crenshaw, Adam Daigle, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Leo Glass, Matthew Goodall, BJ Hensley, Thurston Hillman, Vanessa Hoskins, James Jacobs, Jenny Jarzabski, Miko Kallio, Jason Keeley, Jeff Lee, Lyz Liddell, Luis Loza, Ron Lundeen, Robert G. McCreary, Philippe-Antoine Menard, Jacob W. Michaels, Dave Nelson, Jason Nelson, Tim Nightengale, Stephen Radney-MacFarland, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Amber Stewart, Jeffrey Swank, William Thompson, Jason Tondro, Clark Valentine, Landon Winkler, Tonya Woldridge, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.