Hold Person

Level 2 / Enchantment

Level & School

Level 2 Enchantment

Casting Time

1 action

Range

60 ft.

Duration

Concentration, 1 minute

Components

V, S, M

Ritual

No

Material

a straight piece of iron

Target / Area

@item.level - 1 creature

Spell Description

Choose a Humanoid that you can see within range. The target must succeed on a Wisdom saving throw or have the paralyzed condition for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.
Using a Higher-Level Spell Slot. You can target one additional Humanoid for each spell slot level above 2.