Level & School
Level 2 Transmutation
Casting Time
Bonus
Range
touch
Duration
Concentration, 1 Minute
Ritual
No
Target / Area
willing
Spell Description
You touch one willing creature, and choose Acid, Cold, Fire, Lightning, or Poison. Until the spell ends, the target can take a Magic action to exhale a 15-foot Cone. Each creature in that area makes a Dexterity saving throw, taking 3d6 damage of the chosen type on a failed save or half as much damage on a successful one.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 2.