Level & School
Level 4 Enchantment
Casting Time
Action
Range
30 ft
Duration
Concentration, 1 Minute
Ritual
No
Target / Area
creature
Spell Description
Each creature of your choice that you can see within range must succeed on a Wisdom saving throw or have the Charmed condition until the spell ends.
For the duration, you can take a Bonus Action to designate a direction that is horizontal to you. Each Charmed target must use as much of its movement as possible to move in that direction on its next turn, taking the safest route. After moving in this way, a target repeats the save, ending the spell on itself on a success.