Animated Objects
Animated Armor
Animated Armor
Medium construct Unaligned
Armor Class 18; Initiative +2
Hit Points 33 (6d8 + 6)
Speed walk 25 ft.
Strength 14 (+2); Dexterity 11 (+0); Constitution 13 (+1); Intelligence 1 (-5); Wisdom 3 (-4); Charisma 1 (-5)
Damage Immunities poison; psychic
Condition Immunities charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses blindsight 60 ft.
Challenge 1; Proficiency Bonus +2
Animated Objects
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 5 (1d6 + 2) bludgeoning damage.
Multiattack. The animated armor makes two Slam attacks.
Animated Broom
Animated Broom
Animated Flying Sword
Animated Flying Sword
Small construct Unaligned
Armor Class 17; Initiative +4
Hit Points 14 (4d6)
Speed fly 50 ft., walk 5 ft.
Strength 12 (+1); Dexterity 15 (+2); Constitution 11 (+0); Intelligence 1 (-5); Wisdom 5 (-3); Charisma 1 (-5)
Saving Throws Dexterity +4
Damage Immunities poison; psychic
Condition Immunities charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses blindsight 60 ft.
Challenge 0.25; Proficiency Bonus +2
Animated Objects
Animated Flying Sword
Slash. Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 6 (1d8 + 2) slashing damage.
Animated Rug of Smothering
Animated Rug of Smothering
Large construct Unaligned
Armor Class 12; Initiative +4
Hit Points 27 (5d10)
Speed walk 10 ft.
Strength 17 (+3); Dexterity 14 (+2); Constitution 10 (+0); Intelligence 1 (-5); Wisdom 3 (-4); Charisma 1 (-5)
Damage Immunities poison; psychic
Condition Immunities charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses blindsight 60 ft.
Challenge 2; Proficiency Bonus +2
Animated Objects
Smother. Melee Weapon Attack: +5 to hit, reach 5 ft.. Hit: 10 (2d6 + 3) bludgeoning damage. If the target is a Medium or smaller creature, the animated rug of smothering can give it the Grappled condition (escape DC 13) instead of dealing damage. Until the grapple ends, the target has the Blinded and Restrained conditions, is suffocating, and takes 10 (2d6 + 3) bludgeoning damage at the start of each of its turns. animated rug of smothering rug can smother only one creature at a time.
While grappling the target, the animated rug of smothering can't take this action, the animated rug of smothering halves the damage it takes (round down), and the target takes the same amount of damage.