Perception +5
+2
Bludgeoning, Piercing, Slashing
Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
Traits
Swarm
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny creature. The swarm can't regain Hit Points or gain Temporary Hit Points.
Actions
Beaks
Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 5 (1d6 + 2) piercing damage, or 2 (1d4) piercing if the swarm is Bloodied
Cacophony
Recharge 6. Wisdom Saving Throw: DC 10, one creature in the swarm of ravens's space.
Failure: The target has the Deafened condition until the start of the swarm of ravens's next turn. While Deafened, the target also has Disadvantage on ability checks and attack rolls.