STR29+9
DEX14+2
CON20+5
INT16+3
WIS20+5
CHA18+4
Senses
Darkvision 120 ft, Truesight 30 ft
Languages
Common, Giant
Damage resistances
Cold
Damage immunities
Lightning, Thunder
Traits
Amphibious
The monster can breathe air and water.
Actions
Multiattack
The monster makes two attacks, using or in any combination.
Storm Sword
. .
Thunderbolt
. , and the target has the Blinded and Deafened conditions until the start of the monster's next turn.
Lightning Storm
Dexterity Saving Throw: DC , each creature in a -foot-radius, -feet-high Cylinder originating from a point the monster can see within feet.
Failure: damage.
Success: Half damage.
Spellcasting
The monster casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC ):
At Will: Detect Magic, Light
1/Day: Control Weather
Prepared Spells
Detect Magic, Light, Control Weather