Strength +14, Constitution +10, Wisdom +10, Charisma +9
Arcana +8, Athletics +14, History +8, Perception +10
+7
Darkvision 120 ft, Truesight 30 ft
Common, Giant
Cold
Lightning, Thunder
Traits
Amphibious
The storm giant can breathe air and water.
Actions
Multiattack
The storm giant makes two attacks, using Storm Sword or Thunderbolt in any combination.
Storm Sword
Melee Weapon Attack: +14 to hit, reach 10 ft.. Hit: 23 (4d6 + 9) slashing plus 13 (3d8) lightning damage.
Thunderbolt
Ranged Weapon Attack: +14 to hit, range 500 ft.. Hit: 22 (2d12 + 9) lightning damage, and the target has the Blinded and Deafened conditions until the start of the storm giant's next turn.
Lightning Storm
Recharge 5–6. Dexterity Saving Throw: DC 18, each creature in a 10-foot-radius, 40-feet-high Cylinder originating from a point the storm giant can see within 500 feet.
Failure: 55 (10d10) lightning damage.
Success: Half damage.
Spellcasting
1 use per day. The storm giant casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 18):
At Will: Detect Magic, Light
1/Day: Control Weather
Prepared Spells
Detect Magic, Light, Control Weather