Dire Wolf

Large / beast / Unaligned / CR 1

Armor Class14
Hit Points22 (3d10 + 6)
Speed50 ft
Challenge1
Proficiency-
STR17+3
DEX15+2
CON15+2
INT3-4
WIS12+1
CHA7-2
Skills

Perception +5, Stealth +4

Initiative

+2

Senses

Darkvision 60 ft

Traits

Pack Tactics

The dire wolf has Advantage on an attack roll against a creature if at least one of the dire wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite

action

Melee Weapon Attack: +5 to hit, reach 5 ft.. Hit: 8 (1d10 + 3) piercing damage. If the target is a Large or smaller creature, it has the Prone condition.