STR15+2
DEX10+0
CON13+1
INT2-4
WIS10+0
CHA5-3
Saving Throws
Constitution +3
Skills
Stealth +2
Initiative
+0
Traits
Hold Breath
The crocodile can hold its breath for 1 hour.
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 6 (1d8 + 2) piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.